Finally managed to finish another tutorial. As it turns out, having two small kids in kindergarten means they’re sick, you’re sick, then they’re sick again, then you’re sick again. If my voice is not as sexy as usual, that’s because I’m still sick. But I couldn’t wait to get better to finish off this tutorial that I have been dragging on for about two months now.
So, in this video you will learn how to create extruded logo from a single png image with transparency. Why would you need this? Because clients that you might end up making an intro for might not have access to vector logo that you could import into blender as curves and then extrude. Most of them will have just logo image. If you’re lucky, it will be png with transparency and it will be in high resolution. Lucky for you, as that’s all we need to make this look good.
The technique it’s self is partially taken from After Effects workflow developed by a number of artists making stock logo stinger templates online, but since Blender doesn’t have texture filters and effects like After Effects, I had to abandon copying AE workflow entirely. On the other hand, having access to 3D noise, unlike 2D noise used by AE, makes animating fake reflections easier in Blender.
Enjoy this tutorial and let me know if you make something cool with it.